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Thread: Cool New game

  1. #97
    Let's positive thinking! seedjar's Avatar
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    - 6,127 (+890) Credits
    - 23,335 (+75) Energy
    - 8,917 (+30) Metal
    - 3,835 (+20) Microchips
    - 1,148 (+5) Nanobots

    What do you guys think, am I built up enough yet? I want to try to break 1000 credits/turn in production before I start diverting my resources, but I also feel like I should start building ships soon... I passed my first 24 hours on the game a few hours ago. Does the protection period end in exactly 72 hours or is it like a noontime-three-days-from-now thing? How long did you guys spend on your fleets during your grace period?
    ~Joe
    o//~ Livin' like a bug ain't easy / My old clothes don't seem to fit me /
    I got little tiny bug feet / I don't really know what bugs eat /
    Don't want no one steppin' on me / Now I'm sympathizin' with fleas /
    Livin' like a bug ain't easy / Livin' like a bug ain't easy... o//~

  2. #98
    Doing it wrong until I do it right. xvart's Avatar
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    Joe - I didn't get above 1000 credits per turn until right before the time expired, and I believe I started getting ships around the 50 hour mark. I'm sure it is 72 hours from when you signup.

    I bought a few ships wholesale and then I posted that I wanted to buy some in the market before I went to bed. When I woke up I had some new ships and then the rest were sold within a few hours. However, after that point I havn't been able to buy any ships that way. But, I will see tomorrow when I wake up. Maybe there are some late night crazed credit mongers out there.

    Ozzy - that poker631 guy says he is in the veng clan for zelderex.

    xvart.
    "The tragedy of life is not that every man loses; but that he almost wins."

    "Quis custodiet ipsos custodes?"

  3. #99
    Cardiac Nurse JB_OrchidGuy's Avatar
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    Dad has already started building shiops and he is only producing 6 something credits a turn. But he has a butload of planets too. I just recently started building ships, but I am still buying rediential areas too because I too want to get over 1000 credits a turn. Kinda so a split seedjar. There are folks with 30k ships out there!!!

    We control: 222 Planets.

    Our industrial centers report:
    - 634 (+950) Credits
    - 39,205 (+90) Energy
    - 10,293 (+30) Metal
    - 6,091 (+20) Microchips
    - 831 (+3) Nanobots


    Home Defenses
    1000 Scout
    260 Fighter
    110 Escort
    27 Frigate
    26 Destroyer
    2 Light Cruiser
    2 Cruiser
    2 Battle Cruiser
    5 Battleship
    2 Dreadnought

    -= Order Starships =- Infrastructure
    95 Residential Areas
    18 Energy Labs
    15 Industrial Areas
    10 Manufacturing Plants
    3 Advanced Labs

    141/222 Build space used.
    JB
    Friend me on facebook with JB_orchidguy@yahoo.com.
    Growlist Updated 05/08/13

  4. #100
    Doing it wrong until I do it right. xvart's Avatar
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    We control: 157 Planets.

    Our industrial centers report:
    - 14,016 (+1,140) Credits
    - 60,760 (+90) Energy
    - 21,002 (+36) Metal
    - 6,020 (+10) Microchips
    - 1,212 (+2) Nanobots

    Home Defenses
    1003 Scout
    200 Fighter
    99 Escort
    0 Frigate
    27 Destroyer
    27 Light Cruiser
    13 Cruiser
    25 Battle Cruiser
    25 Battleship
    14 Dreadnought

    Infrastructure
    114 Residential Areas
    18 Energy Labs
    18 Industrial Areas
    5 Manufacturing Plants
    2 Advanced Labs

    157/157 Build space used.

    I also have 80,000 credits and 40 planets tied up in the market. I hope those credits become ships real soon before my weaker defense gets a testing. I think as long as I make it through the night without too much damage I should be okay for the time beeing.
    "The tragedy of life is not that every man loses; but that he almost wins."

    "Quis custodiet ipsos custodes?"

  5. #101
    SirKristoff is a poopiehead Ozzy's Avatar
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    You have to remember that we are part of a bigger alliance. The guy in the vengence clan from zelderex should be allowed to be in our allaince too. He is probably very experienced and should probably be given a high rank in the alliance. I will do a little checking up and see who he is.




    We control: 363 Planets.

    Our industrial centers report:
    - 1,165 (+1,200) Credits
    - 71,932 (+80) Energy
    - 32,503 (+40) Metal
    - 9,256 (+10) Microchips
    - 2,094 (+3) Nanobots


    390 Scout
    141 Fighter
    112 Escort
    249 Frigate
    155 Destroyer
    133 Light Cruiser
    97 Cruiser
    97 Battle Cruiser
    97 Battleship
    32 Dreadnought


    120 Residential Areas
    16 Energy Labs
    20 Industrial Areas
    5 Manufacturing Plants
    3 Advanced Labs

    164/363 Build space used.

  6. #102
    Cardiac Nurse JB_OrchidGuy's Avatar
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    It looks like I need to get building!! I wonder how long I have left in protection. I don;t think I am ready for it to end though. Even though there is that option to end early and go out on your own.
    JB
    Friend me on facebook with JB_orchidguy@yahoo.com.
    Growlist Updated 05/08/13

  7. #103
    nepenthes_ak's Avatar
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    please change it as this is not a vengance clan authorised group
    nep i know you are from vengance but we like and prefer to have our generals lead our clans as we can keep in touch on msn with them very easily. you have also got a clan filled with unrecongnised people that we would like to have interviewed first.


    What shall we do guys?

  8. #104
    Cardiac Nurse JB_OrchidGuy's Avatar
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    Guys did we jack someones elses clan name?

    Besides to they have a copywrite on the name? Heck the game just started recently and they already are organized with certain generals and the such? And interview?? This is a ******* GAME for crying out loud! Not a job. Some people think they have something when they think they have a little power. Besides it is a game and not a dang JOB!
    JB
    Friend me on facebook with JB_orchidguy@yahoo.com.
    Growlist Updated 05/08/13

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