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Thread: Bryce 5, 3D Creation/ Animation

  1. #9

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    Awesome pics WildBill...

    I studied 3D animation on 3D Studio Max in college but gave it up for desk job... [img]http://www.**********.com/iB_html312/non-cgi/emoticons/sad.gif[/img] Never did get to work with Maya.
    DOH!

  2. #10

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    Here's some more I had created for the CP talks I occasionally give:

    [img]http://home.**********.com/wildbill/Dewly2.jpg[/img]
    Close Up of Sundew Tendrils


    [img]http://home.**********.com/wildbill/TrayCobra.jpg[/img]
    The "Tray System"


    [img]http://home.**********.com/wildbill/Sleep.jpg[/img]
    "Dormancy"

    That's it for the 3D CP artwork so far. I hope you enjoyed them!

    WildBill

  3. #11
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    May 2003
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    I use 3DS Max at work all the time. We are currently using it in to produce art and animation for 3D PC game. Maya is also a great package, and is better for character art and animation, while 3DS Max is better tailored to architecure and less organic forms. However, both programs can do all tasks quite well.

    The best way to learn these programs, which have steep learning curves, is to simply use it constantly. Model up anything and everything. Keep trying new techniques and features, little by little. For me, this method is far faster and better than classrooms (which have their place as well) or other tutorial lessons.

    This is a great field, with high-paying and fun jobs. I highly recommend it, but be forewarned that it is competitive, and you have to do a lot of work for a long time to get good. Good luck!

    Capslock
    www.flagshipstudios.com

    PS: Fun stuff, Wildbill!
    Malo Periculosam Libertatem Quam Quietum Servitium

    My photos are copyright-free and public domain

  4. #12

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    Bill - "goofing around!?!" I couldn't make such gorgeous images if I tried. Lovely stuff! We're all greedy here, we'd love to see more!
    A flytrap ate my homework!
    -Michelle

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