[b said:Quote[/b] ]umm as this is my bros thread i just wanted to say to all the interested members that he already traded it, sorry
I'm glad for him and all the rest of us!
[b said:Quote[/b] ]umm as this is my bros thread i just wanted to say to all the interested members that he already traded it, sorry
exactly, and this from a game design proffesional[b said:Quote[/b] (Capslock @ Oct. 23 2004,12:28)]Just as a FYI, speed is more important than "pixel wrap." It doesn't matter how smooth the pixel is if it can't push the right number of polygons through and your game runs at 12 frames/sec.